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Mozilla's GFX-RS 0.8 Released For Vulkan Portability - Brings Big Changes

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  • #11
    Originally posted by bug77 View Post

    What code optimizations? Do you see Firefox lagging because of 3D operations?
    Firefox makes light use of 3D rendering, the underlying API is not a bottleneck.
    Firefox uses WebRender to render Web content on your screen, there is quite a bit of work done on GPU now, I wouldn't call it "light use". There are often cases where we lose multiple milliseconds of frame time because of the OpenGL limitations on work submission and data transfers. Rewiring WebRender to take advantage of direct memory control, queue synchonization, and free-threaded command recording can yield visible wins.

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