Vulkan 1.2.149 Released With Another Extension For Helping The Likes Of DXVK
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Proton and DXVK is great, except when it comes to DLL memory injections and spooky windows stuff that some modding tools use. (Mod Managers / SpecialK / Performance DLL hacks etc..)
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Originally posted by oxwivi View PostWould making State Trackers output SPIR-V instead of NIR make sense now? Would that or Zink actually improve the CPU bottleneck that OpenGL is usually hampered by?
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Originally posted by oxwivi View PostWould making State Trackers output SPIR-V instead of NIR make sense now?Originally posted by oxwivi View PostWould that or Zink actually improve the CPU bottleneck that OpenGL is usually hampered by?Last edited by pal666; 03 August 2020, 09:28 PM.
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there many extension missing may benefit console emulator i hope they add later
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Would making State Trackers output SPIR-V instead of NIR make sense now? Would that or Zink actually improve the CPU bottleneck that OpenGL is usually hampered by?
Leave a comment:
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Vulkan 1.2.149 Released With Another Extension For Helping The Likes Of DXVK
Phoronix: Vulkan 1.2.149 Released With Another Extension For Helping The Likes Of DXVK
Vulkan 1.2.149 is out today and its lone new extension is yet another addition to the Vulkan API for helping translation layers like DXVK map other graphics APIs on top...
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