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Google's SwiftShader Is Becoming Conformant & Performant For Vulkan On CPUs

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  • monkeynut
    replied
    Could this be used as a replacement fallback for LLVMPipe? Looks faster.

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  • sandy8925
    replied
    Nice! Should be useful for developing and debugging Vulkan apps.

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  • skeevy420
    replied
    Subdivisions
    In the Google halls
    In the Vulkan calls
    Conform or be cast out

    Leave a comment:


  • Google's SwiftShader Is Becoming Conformant & Performant For Vulkan On CPUs

    Phoronix: Google's SwiftShader Is Becoming Conformant & Performant For Vulkan On CPUs

    SwiftShader had traditionally been about OpenGL and Direct3D over CPUs as a fallback while in recent years Google has been focused on making it viable for Vulkan. Recently SwiftShader reached Vulkan 1.1 conformance, but besides being conformant to the standard it's also showing it has some CPU performance potential...

    http://www.phoronix.com/scan.php?pag...er-Vulkan-2019
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