Announcement

Collapse
No announcement yet.

EA Joins The Khronos Group, Will Collaborate On Vulkan

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • EA Joins The Khronos Group, Will Collaborate On Vulkan

    Phoronix: EA Joins The Khronos Group, Will Collaborate On Vulkan

    Well, here's a surprise... EA (yes, Electronic Arts) has joined The Khronos Group as a contributing member...

    http://www.phoronix.com/scan.php?pag...Khronos-Vulkan

  • Grogan
    replied
    Uplay causes me a lot of crash-on-load issues (crashes Steam even on first attempt to load Far Cry New Dawn most of the time). I despise that client... I wouldn't be boasting about it.

    Origin works OK for me with tkg-protonated-4.5 as long as Esync is enabled (corrupted display in the client if not and games have to be launched manually in Wine prefix). That's got to be the first time I've seen anything that doesn't work properly without Esync, usually it's the other way around. Unfortunately, my Mass Effect games are hitchy/stuttery/freezy with Wine 4.0 or higher. I've recently had the notion to play those again.

    I hate that Origin client.

    The solution for me was to use the last Windows XP Origin client, which is fine for 32 bit games. I remembered seeing that in Lutris but paid it no mind at the time, thinking it would just be rubbish but it's actually more stable, reliable and far less annoying. Those games work very well for me with Proton 3.16.x (even better with Proton 3.7-8) and are more stable with Esync disabled. DXVK doesn't come into play, as they are DirectX 9 games.

    So I have two Wine prefixes for the Origin clients, one for newer games and one for older.

    The biggest problems with EA games on LInux are... Origin, and Digital Rights Management shitware. (Star Wars Battlefront II won't even install, it fails as soon as it tries to hook the DRM and thinks it's complete, and changes status to "Play". Repairing it checks 12 Gb of files, then fails and goes to complete etc.)

    At face value, such contributions to Vulkan sound good but I'm not sure I would even want EA's face in our software environment.

    Leave a comment:


  • schmidtbag
    replied
    Originally posted by debianxfce View Post
    Too bad that the Origin client does not work with wine-staging anymore. No EA gaming with Linux currently. Big points for the Uplay client, it works after every update.
    Yes, it is great that Uplay works after every update, but it also seems to constantly hog a whole CPU core for no particular reason.

    Leave a comment:


  • kpedersen
    replied
    Originally posted by djb190 View Post

    The Origin client is working again with the wine-staging
    That's lucky because you will now need it running in the background in order to use Vulkan.

    Leave a comment:


  • coder
    replied
    Originally posted by phoronix View Post
    Khronos joins the likes of Valve, Unity, and Blizzard Entertainment that are among the many dozen members of this industry consortium.
    I think you mean "EA joins the likes of Valve ...".

    Leave a comment:


  • FireBurn
    replied
    Isn't it far more likely that their Vulkan work would be for Android gaming?

    Leave a comment:


  • humbug
    replied
    Originally posted by Azpegath View Post
    Well, Johan of Frostbite fame did contribute a lot to the specification. There's even presentation he did at GDC, isn't there? Might have been Mantle or Vulkan, can't remember at what stage it was.
    Originally posted by shmerl View Post
    I thought their frostbyte engine was already supporting (or planning to support) Vulkan in the past. So this is not surprising.
    Unfortunately Johan Anderson left Dice years ago and with that departure they went totally silent on Vulkan. Also the quality of their DX12 work dropped and started performing slower than DX11, still a problem to this day on their frostbyte engine.

    Funny how one lead graphics programmer leaving can influence the direction so much.

    Leave a comment:


  • starshipeleven
    replied
    Originally posted by SyXbiT View Post
    Agree. EA never does the right thing by choice. They likely want the option to run on Stadia.
    If that's the reason, then damn.

    Are they so moist down there that they jump in so fast?

    Leave a comment:


  • starshipeleven
    replied
    Originally posted by CrvenaZvezda View Post
    Will this making games for WIN, Linux and consoles much easier? Will EA push for write once run any where here? Asking because I am cluless.
    If they adopt Vulkan for their new titles, porting games around (between supported platforms, and afaik this means Windows/Linux) will be significantly easier and there can be near-zero performance impact due to porting (as Vulkan is the same).

    Also Mac ports can be done more easily because MoltenVK can be used to remap Vulkan over Apple's NIH Vulkan lookalike called Metal.

    THere have been rumors about Playstation eventually adding Vulkan support. That would also be a major thing for porting.

    Leave a comment:


  • djb190
    replied
    Originally posted by debianxfce View Post
    Too bad that the Origin client does not work with wine-staging anymore. No EA gaming with Linux currently. Big points for the Uplay client, it works after every update.
    The Origin client is working again with the wine-staging 4.7 tkg version which is available via Lutris. However, I would love to see a native Origin client for Linux that doesn't crash after every update and for it to implement something like Proton, DXVK and D9VK.

    Leave a comment:

Working...
X