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Wine Lands Initial Vulkan Adapter Support For Direct3D

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  • #11
    Originally posted by Guy1524 View Post
    leonmaxx: the PR works, and I think the wine code is in a very good state. Unfortunately though, neither party seems too interested in merging. At this point, the groundwork is there, if they want me to improve the code or have suggestions, I will. But otherwise I am just wasting my time.
    That's quite sad situation.

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    • #12
      Originally posted by Guy1524 View Post
      For now I am continuing to work on anti-cheat support in wine instead.
      Good luck!

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      • #13
        Originally posted by torbido

        I was mistaken about this point. The developer worked on this project wasn't Codeweaver developer, and Joshua is a developer from Codeweaver, but d9vk is just his personal project, and Codeweaver didn't assign him to do this project, so I don't know what Codeweaver is planning to do to implement Vulkan to Wine!
        Are you sure about Joshua? He is not on https://www.codeweavers.com/about/people

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        • #14
          Originally posted by geearf View Post

          Are you sure about Joshua? He is not on https://www.codeweavers.com/about/people
          I don't know for sure, but I heard that he is a Codeweaver developer.

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