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Vulkan 1.1.88 Released With Transform Feedback As A Big Win For VKD3D / DXVK

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  • Vulkan 1.1.88 Released With Transform Feedback As A Big Win For VKD3D / DXVK

    Phoronix: Vulkan 1.1.88 Released With Transform Feedback As A Big Win For VKD3D / DXVK

    Vulkan 1.1.88 is out this morning and it's an exciting Vulkan update. Say hello to Vulkan transform feedback!..

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    What will this new extension give us? Improved performance?

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    • #3
      nice , now to wait for the vulkan drivers to implement it

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      • #4
        Originally posted by mphuZ View Post
        What will this new extension give us? Improved performance?
        Makes it easier to implement DirectX on top or Vulkan

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        • #5
          As for DXVK there was no efficient way to implement D3D11 stream output without transform feedback.
          Some games relies on it. For example, before the transform feedback patches The Witcher 3 would have some graphical corruption for some monsters.

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          • #6
            It was needed for dxvk's stream output feature, to implement certain direct3d11 features on top of vulkan: https://github.com/doitsujin/dxvk/issues/135
            The lack of it caused mostly rendering issues I believe. For example certain things in unity games had been invisible (mostly stuff animated with a skeleton I believe) most likely because of it.

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            • #7
              I always hoped transform feedback extension would land in time for MESA 18.3 ... Great news! Now a vast array of problematic games will be 100% playable with DXVK!

              This extension should also help companies like Feral to port D3D11 games easier to Vulkan since now they can just map stream output functionality 1:1. Great stuff! A big thank you to everyone involved!

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              • #8
                Vulkan, RADV and DXVK patches all provided the same day. One thing would have meant great news already, but this is impressive and very exciting :-)

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                • #9
                  Good job!
                  Anything that helps DXVK and other projects that loosen the dependency on Windows is great.

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                  • #10
                    Originally posted by mphuZ View Post
                    What will this new extension give us? Improved performance?
                    This release fixes the only major bug of DXVK, that used to make some games crash. So...No more Steam Output errors. Basically, every DirectX 10/11 game should be playable now on Linux without issues.
                    Last edited by Zeioth; 13 October 2018, 01:23 PM.

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