Originally posted by zoomblab
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(And writing as many Vulkan drivers necessary to support the same hardware as all current Gallium3D back-ends).
But yeah, the Mesa dev have even though a bit about it (though experiment about one day replacing gallium3d back-end with something which is basically vulkan + a few extra "mesa"-specific extensions, to cover the things that a high level tracker like openGL needs, but vulkan doesn't provide - e.g.: memory management Vulkan extensions didn't exist back then).
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