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Wine Developers Are Creating Their Own Vulkan Loader Library

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  • SpyroRyder
    replied
    Originally posted by Leopard View Post
    DXVK is way to go , no need for repeating same processes over and over again.
    this is needed for DXVK to even work

    Leave a comment:


  • Leopard
    replied
    DXVK is way to go , no need for repeating same processes over and over again.

    Leave a comment:


  • nanonyme
    replied
    In other words AMDGPU-PRO will not be supported where you have both OSS and AMDGPU-GPU Vulkan implementations present (which is probably always)?

    Leave a comment:


  • Wine Developers Are Creating Their Own Vulkan Loader Library

    Phoronix: Wine Developers Are Creating Their Own Vulkan Loader Library

    While mainline Wine development code has enough Vulkan support that it can run the few Windows Vulkan games like Wolfenstein and DOOM along with the Vulkan code samples and the Vulkan information utility, it's currently dependent upon the Windows Vulkan SDK being manually installed on the system. That's now changing with Wine developers working on their own Vulkan loader library...

    http://www.phoronix.com/scan.php?pag...e-Own-Vulkan-1
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