Phoronix: Rostkatze: Vulkan Over Direct3D 12 With C++
A prolific contributor to Mozilla's GFX-RS project, the Rust programming language, and also an author to a Rust-based SPIR-V shader compiler is now working on a C++-based Vulkan-over-D3D12 implementation...
A prolific contributor to Mozilla's GFX-RS project, the Rust programming language, and also an author to a Rust-based SPIR-V shader compiler is now working on a C++-based Vulkan-over-D3D12 implementation...
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