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Libdrm 2.4.89 Released With Leasing & Synchronization Object APIs

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  • Libdrm 2.4.89 Released With Leasing & Synchronization Object APIs

    Phoronix: Libdrm 2.4.89 Released With Leasing & Synchronization Object APIs

    The libdrm Mesa DRM library that principally sits as the interface between Mesa and the kernel Direct Rendering Manager drivers is out with a big update...

    http://www.phoronix.com/scan.php?pag....4.89-Released

  • #2
    DRM = Direct Rendering Manager. "Leasing" can get bent.

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    • #3
      Can anyone explain what Sync Objects would actually be used for rather than the wishy-washy catchall "VR"

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      • #4
        Originally posted by FireBurn View Post
        Can anyone explain what Sync Objects would actually be used for rather than the wishy-washy catchall "VR"
        Synchronizing the rendering/memory access between the SteamVR compositor and game?
        Michael Larabel
        http://www.michaellarabel.com/

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        • #5
          Originally posted by FireBurn View Post
          Can anyone explain what Sync Objects would actually be used for rather than the wishy-washy catchall "VR"
          Virtual Reality?

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