Are all of these specific to Mesa? If so, do the same problems appear on every GPU? In the event they used any non-Mesa drivers, it makes me wonder if maybe the test platform itself is to blame. After all, if every single driver (open or otherwise) has a problem, maybe there's nothing wrong with OpenGL. Besides, how often do we ever actually see these problems in real-world applications?
I find these results somewhat irrelevant.
I find these results somewhat irrelevant.
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