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Mesa Adds More Linux Games To OpenGL Threading Whitelist

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  • Mesa Adds More Linux Games To OpenGL Threading Whitelist

    Phoronix: Mesa Adds More Linux Games To OpenGL Threading Whitelist

    The Mesa OpenGL threading support has been expanded to five more Linux games...

    http://www.phoronix.com/scan.php?pag...d-5-More-Games

  • #2
    Typos:

    Originally posted by phoronix View Post
    Oil Rish,
    Originally posted by phoronix
    and War Thunder under WIne.

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    • #3
      more important thing is
      https://bugzilla.redhat.com/buglist....ormat=advanced
      RH published RHEL8 bug list, so they started to work on it

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      • #4
        Does this mean that even the lowly Intel HD3000 would get higher framerates?

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        • #5
          yes, you might get 3 instead of 2 fps

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          • #6
            Originally posted by wdb974 View Post
            Does this mean that even the lowly Intel HD3000 would get higher framerates?
            afaik its an amd-only thing

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            • #7
              Originally posted by edoantonioco View Post

              afaik its an amd-only thing
              It should actually work with all Mesa drivers, regradless if classic or gallium based. An intel igpu will probably almost always be gpu limited though, so glthread won't help.

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              • #8
                Originally posted by wdb974 View Post
                Does this mean that even the lowly Intel HD3000 would get higher framerates?
                Most likely not. The code will run on that driver, but you won't see any benefit if you're already GPU limited and you most certainly will be with an HD3000.

                Edit: oops, Masush5 beat me to it.

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                • #9
                  if this gets Saints Row 2 working on Linux then its f***ing huge news

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                  • #10
                    Originally posted by AdamOne View Post
                    if this gets Saints Row 2 working on Linux then its f***ing huge news
                    I don't know what you mean, I played it a year ago or so on mesa so it worked already...

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