Originally posted by pal666
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Rocket League Is Almost Fixed Up For RadeonSI Gallium3D Driver
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I played Rocket League a lot and didn't notice any bugs regarding the rendering (on R9 280 here) except the problems at launch time where a joining player or the first explosion would hang the game for about 30 seconds (shader problem) but that was fixed ages ago.
Thanks regardless to the devs optimizing the drivers!
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pal666 Composite gif of Strunkenbold's forum post images:
(It's a gif, so the color LUT is small, there's dithering, the image is big, etc... but at least it tells the difference).
The Linux version is the darker one (Windows has the menu open). It looks like noise patterns on the grass.
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I never thought the grass looked that bad. I suppose it could look better, but it wasn't bad. I also felt the performance of the game has dramatically improved the past few months; from what I recall, it was due to some cache related issue. The game has been perfectly playable and has looked good for a while.
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