Agree here, nine is _the_ feature. And a d3d11 state tracker would be a killer. I honestly dont understand why everyone wants to have native games. All we see is poor support and worse performance. Dont get me wrong, native games would be great but it just dont work. Even basic games like Rocket League or CS:GO are flawed. They run perfectly with my old GeForce GTX 460m on Win7 but with my Linux desktop HD 7970, I have graphic bugs, stalls and high fluctuating frame rate. Competitive gaming not possible.
And it just doesnt even have to be a problem of the drivers. But game devs doesnt care too well for their ports. Bugs are usually open for months if they get resolved at all. So we see the usual problem here: when ports are bugged, have worse performance or game xyz is not ported at all users have no reason to switch. On the other hand no userbase, no investment in drivers or ports. d3d11 st with seamless steam integration would be a nice solution. Its too bad it wont happen...
And it just doesnt even have to be a problem of the drivers. But game devs doesnt care too well for their ports. Bugs are usually open for months if they get resolved at all. So we see the usual problem here: when ports are bugged, have worse performance or game xyz is not ported at all users have no reason to switch. On the other hand no userbase, no investment in drivers or ports. d3d11 st with seamless steam integration would be a nice solution. Its too bad it wont happen...
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