Phoronix: KHR_no_error Support Merged In Mesa For Potentially Helping CPU Usage
Timothy Arceri at Valve has recently been working on OpenGL KHR_no_error support while now that initial code has been merged into Mesa 17.2-devel...
http://www.phoronix.com/scan.php?pag...o-Error-Merged
Timothy Arceri at Valve has recently been working on OpenGL KHR_no_error support while now that initial code has been merged into Mesa 17.2-devel...
http://www.phoronix.com/scan.php?pag...o-Error-Merged
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