Phoronix: Mesa Threaded OpenGL Dispatch Finally Landing, Big Perf Win For Some Games
Four years ago Intel developers were working on a threaded OpenGL dispatch mechanism for Mesa, but it never ended up being merged. Now, prolific Mesa contributor and AMD developer Marek Olšák is looking to merge this code and clean it up...
Four years ago Intel developers were working on a threaded OpenGL dispatch mechanism for Mesa, but it never ended up being merged. Now, prolific Mesa contributor and AMD developer Marek Olšák is looking to merge this code and clean it up...
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