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Mesa 11.2.0 Has Been Officially Released

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  • #11
    Originally posted by smitty3268 View Post
    4.5 is practically done, too. Mostly just finishing off some ES3.1 compat code.
    It's great seeing how many extensions have been done in just a few weeks. and certainly looks like Mesa 12.0 will be supporting 4.5.

    Three to 6 months from now (considering changes needed in LLVM 3.9) finally looks good for AMD owners! For GCN anyway.

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    • #12
      Originally posted by smitty3268 View Post

      And enhanced_layouts, which Tim Arceri has been working on for all drivers.

      4.5 is practically done, too. Mostly just finishing off some ES3.1 compat code.

      Yes he's posted patches to the list - which was my point the only things that don't have patches on the list are GL_ARB_clear_texture and GL_ARB_query_buffer_object

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      • #13
        What's more important than scoring OpenGL versions, is fixing bugs. Especially since Catalyst is officially deprecated now. There are a lot of bugs regarding certain Steam games, which Catalyst doesn't have. Seems there are some real issues with Unreal engine games, like Outlast (complete lockup, seems nobody reported it yet) or X-Com Enemy Within (https://bugs.freedesktop.org/show_bug.cgi?id=80419) on a RadeonSi.

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        • #14
          Originally posted by ResponseWriter View Post
          Three to 6 months from now (considering changes needed in LLVM 3.9)
          there will be 3.8.1 release probably

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