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Improving GPU Texture Compression

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  • Improving GPU Texture Compression

    Phoronix: Improving GPU Texture Compression

    Rich Geldreich, the compression expert formerly employed by Valve and now working for Unity, has written a blog post covering the future of GPU texture compression...

    http://www.phoronix.com/scan.php?pag...s-Tex-Compress

  • #2
    Not one of the areas where I think game engines are lacking the most, but interesting still.

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    • #3
      Unfortunately it is both patented and unmaintained (3 years since last commit)

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