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The Next Mesa Release Doesn't Have Any Major OpenGL Breakthrough
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Originally posted by GreatEmerald View PostLooking at GL3.txt again, looks like that when compute shaders land, we'll have a clear way to full GL 4.5 compliance. Only three extensions left that aren't being worked on: GL_ARB_internalformat_query2 1, GL_ARB/KHR_robust_buffer_access_behavior and GL_ARB_query_buffer_object 2, and they don't sound particularly difficult. Likely Mesa will be done next year, if Khronos doesn't release a new GL spec.
2 GL_ARB_query_buffer_object: http://lists.freedesktop.org/archive...ay/083316.htmlLast edited by xxmitsu; 21 November 2015, 04:56 PM.
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Originally posted by GreatEmerald View PostThat leaves only one (and a half) extension not yet being worked on.
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Originally posted by Namenlos View Post
GL_ARB_compute_shader is done for Intel (since Ivy Bridge/gen7+), it just needs to be reviewed. So the next version will be Mesa 12 from what I understand as OpenGL ES 3.1 will be done in core Mesa and even Intel will support it fully. It's sad that the 12 version tag was missed by probably a few days (or weeks).
Well, on the other hand, version 12 being missed by a few days means that: 1) the next version after this one will be 12, and 2) there is a lot of time now until that next version, which means that it is likely that other OpenGL functionality will be implemented by then, too. Hopefully the nice number 12 will bring not only a GLES version but also a new version of regular OpenGL.
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Originally posted by mar3x View PostGL3.txt doesn't contain a lot of extentions which were published this year except for those for OpenGL ES 3.2 so it doesn't look that good.
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