Originally posted by darkbasic
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(a) initial exa acceleration for radeonsi would probably have been iffy for a while anyways because we would have had to start from scratch with both the exa code and the hand-written shaders... feeling was that even with glamor's limitations at the time the performance wouldn't be much different from an early EXA implementation
(b) as agd5f and others said, the reason for choosing glamor was that it had the potential to accelerate more of the drawing operations being done today than exa and deliver better overall performance
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