Originally posted by Kemosabe
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Direct3D 9 Support Might Land Within Mainline Mesa 3D Drivers
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Originally posted by Kemosabe View PostCall me paranoid or whatever but i can't imagine Miscrosoft isn't trying to prevent such things (with success)...
Also it's an open question if implementation of patented proprietary standard in good or bad for Linux world. As someone who don't really like Microsoft I think it's might be bad thing, but from other point of view it's give an actual advantage to open source drivers which is definitely a good thing.
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Originally posted by Nille View PostThere are not even Public Documentations About Mantle. So there is nothing that you can Implement.
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Originally posted by lowflyer View PostThere IS documentation around: Wikipedia lists 11, AMD itself lists 9 games and one game engine with MANTLE support. Hexus.net reported in june 17 games with confirmed Mantle support. I don't think that any of these companies was able to do that without docs. It may not be completely public. But there is AMD's clear intent to make it public, so it's probably just a matter of asking?Michael Larabel
https://www.michaellarabel.com/
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Originally posted by lowflyer View PostThere IS documentation around: Wikipedia lists 11, AMD itself lists 9 games and one game engine with MANTLE support. Hexus.net reported in june 17 games with confirmed Mantle support. I don't think that any of these companies was able to do that without docs. It may not be completely public. But there is AMD's clear intent to make it public, so it's probably just a matter of asking?
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Originally posted by rohcQaH View PostHas the mantle documentation been released yet?
There are plenty of glide->opengl wrappers that can run glide games. Since performance is not a problem for old glide games, I don't see why one would develop driver-specific solutions when generic ones exist.
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It'd be a nice feature to have.
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