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Ue4 cave demo for linux

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  • #21
    On Xeon1230v3 and GTX660-24-27fps with OpenGL4 , 1920x1080 , Ubuntu14
    thank for demo.

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    • #22
      Originally posted by blackout23 View Post
      Have you run the Windows version?

      The first 5 screenshots are from Windows the rest is Linux with OpenGL 4 backend and the lighting is much worse. It's not just darker like it would be with a gamma setting but look at the flame for example.

      Here are my shots compared to yours you linked (made on GL4 profile). http://imgur.com/a/j2H6u?gallery While mine are about 5% lighter they are not as bright as yours.
      Though I agree that detail wise results between two platforms are not the same. Or maybe all of this is placebo and we really need a gamma slider *o*

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      • #23
        Originally posted by magika View Post
        Here are my shots compared to yours you linked (made on GL4 profile). http://imgur.com/a/j2H6u?gallery While mine are about 5% lighter they are not as bright as yours.
        Though I agree that detail wise results between two platforms are not the same. Or maybe all of this is placebo and we really need a gamma slider *o*
        Interesting your screenshots look pretty much like the windows version. I'm using NVIDIA 337.19 on Arch Linux with Gnome 3.12. All other games have normal brightness, too.

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