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Mesa 10.2 Planned For Late May / Early June Release

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  • dungeon
    replied
    Originally posted by phill1978 View Post
    hope they fix the performance as it took a nose dive after 10.1

    no point in reporting it would takes months to aknowlage and try find a fix.

    seems like source engine games take the biggest hit
    It is mostly just hyperz which is disabled now by default and you can enable it if you wish - but beware of all bugs you may have if you do so .

    https://bugs.freedesktop.org/show_bug.cgi?id=75112

    Of course if it is stable it is good feature to have enabled all the time, especially on slow and/or low memory bandwith setups . Users with high and powerfull cards may not care or not need it all the time , only in most demanding games where every frame metters .

    Leave a comment:


  • imirkin
    replied
    Originally posted by phill1978 View Post
    hope they fix the performance as it took a nose dive after 10.1

    no point in reporting it would takes months to aknowlage and try find a fix.

    seems like source engine games take the biggest hit
    I see you're taking the approach often taken in articles on this site of bringing up unverifiable/generic problems without providing further details. That's by far the best way to not get them fixed, if that's your goal, keep at it!

    Leave a comment:


  • smitty3268
    replied
    Originally posted by phill1978 View Post
    hope they fix the performance as it took a nose dive after 10.1

    no point in reporting it would takes months to aknowlage and try find a fix.

    seems like source engine games take the biggest hit
    Re-enable hyperz if it's a problem. The fact that you won't even submit a bug report says a lot.

    Leave a comment:


  • smitty3268
    replied
    Originally posted by phoronix
    I'm getting hopeful though that we could see OpenGL 4.0 Mesa in 2014.
    I'm looking forward to the inevitable Dec. article about how disappointing the lack of GL 4 is, because this isn't happening until 2015.

    The good news is we should go straight from GL3.3 to GL4.2 all at once.

    Leave a comment:


  • ForkedPython
    replied
    hope they fix the performance as it took a nose dive after 10.1

    no point in reporting it would takes months to aknowlage and try find a fix.

    seems like source engine games take the biggest hit

    Leave a comment:


  • edoantonioco
    replied
    The benchmarks doesnt show better performance with this new mesa.

    Leave a comment:


  • phoronix
    started a topic Mesa 10.2 Planned For Late May / Early June Release

    Mesa 10.2 Planned For Late May / Early June Release

    Phoronix: Mesa 10.2 Planned For Late May / Early June Release

    In continuing to stick to a three-month release cycle for Mesa releases, Mesa 10.2 should be released within the next two months...

    http://www.phoronix.com/vr.php?view=MTY1Nzc
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