Phoronix: Geometry Shaders Soon To Hit Mesa, GL 3.2 Is Close
Patches for supporting OpenGL Geometry Shaders within Mesa/Gallium3D are said to be published soon, which is a big step that will make Mesa closer to supporting the OpenGL 3.2 specification...
Patches for supporting OpenGL Geometry Shaders within Mesa/Gallium3D are said to be published soon, which is a big step that will make Mesa closer to supporting the OpenGL 3.2 specification...
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