Originally posted by 89c51
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VA-API Support Set To Be Dropped From Mesa
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Its too bad. Wish someone could patch this up into working condition, maybe then r600 users would have some nice VA-API.
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Originally posted by DanL View PostIt's just a byproduct of intel not supporting gallium3d, because you know they would have the va-api state tracker in good shape. I really wish Intel would get on board the Gallium ship, but I can't blame them for not wanting to reinvent the wheel.
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It's just a byproduct of intel not supporting gallium3d, because you know they would have the va-api state tracker in good shape. I really wish Intel would get on board the Gallium ship, but I can't blame them for not wanting to reinvent the wheel.
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That would be a shame.. I consider va-api the vendor neutral api that should be used by all other vendors to expose there video decoding stuff. But that's just my little perfect world
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This reminds me: weren't the nouveau developers close to getting the h264 decoders working on nvidia hw a few months ago?
What happened to that? Does anyone know?
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The VA-API state tracker for Mesa's Gallium3D is set to be removed since it's fallen into disrepair without active maintenance.
However, rather than just disabling the build support for VA-API in Mesa, it's set to be removed entirely. Matt Turner sent in a patch to remove the 1.5k lines of code for this "VA" state tracker that had targets for the R300 and R600 Gallium3D hardware drivers.
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I dont understand the reason behind this, vdpau is not that good than va-api and have nvidia really no patent? If amd would announce that they will use that I would understand it maybe, but that has to be a priority to make that work in at least the next 2 years so why would you remove it then?
Or is it the target to never be able to use gpu for video decoding at all? If thats so, ok say it, I switch then to intel inkl. processors for good.
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I believe the title should say it was droped from gallium, not mesa...
It is sad that not even the open drivers can settle for a single API, so much duplicated efforts and incompatibility...
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