Originally posted by smitty3268
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Thanks for the list and the sum-up! I agree with previous commenters, the leap from 2.1 -> 3.0 is huge in comparison to 3.0 -> 3.3. Even the step to 4.1 isn't as big I guess.
I do hope that the maintenance of the fixed pipeline doesn't drag down the momentum of working with the newer and leaner OpenGL.
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