Originally posted by Apopas
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Direct3D State Tracker Will Not Be Open-Source
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Do they have a deal with Microsoft to have some NDA documentation of the Direct3D API to help with their implementation?
If so, then this explain why the state tracker cannot be open-sourced
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Hm. Not that much of a surprise. Still...VMWARE, I AM DISAPPOINT.
I agree with Zack, though: we really should support OpenGL. Therefore, I for one will not purchase any games that are tied to Windows.
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Direct3D State Tracker Will Not Be Open-Source
Phoronix: Direct3D State Tracker Will Not Be Open-Source
Zack Rusin of VMware announced the other day that they are working on a DirectX 10/11 state tracker. This caused quite a discussion in our forums and now Zack has clarified his remarks...
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