Isn't there some bullshit with driver signing so you can't just compile and install your own driver without paying for signing keys to Microsoft?
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Open-Source Radeon Vulkan Driver "RADV" Demonstrated On Windows
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Originally posted by Volta View PostI don't give a shit. The only important thing will be possibly better support for radv that will benefit Linux users.
Originally posted by cb88 View PostThat isn't open source drivers on windows though, it is open source userspace. They are running the open Mesa Userspace on top of the proprietary driver.
Honestly why don't they port the Linux hardware driver itself to Windows (and finally bury the churn axe in that driver). Should be possible to port it all the way back to at least XP... maybe even 2k with a limited feature set.
Originally posted by shmerl View PostIt should be a no brainer for AMD who claimed that the need for amdvlk on Linux was for them to avoid supporting two separate drivers. radv is just better so let AMD support radv everywhere. That's it.
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Originally posted by Quackdoc View Post(…)OGL on windows via amd is horrendous. and the D3D12 state tracker is abysmal.(…)
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Originally posted by kiffmet View PostYou got me interested. Can you provide some more context/information regarding AMD's D3D12 UMD? They modeled a state tracker similar to i.e. gallium's frontends for this? What makes it so bad?
the video is dead so here is a reup
Originally posted by shmerl View Post
Why? Relying on anv is not detrimental for Intel, so I don't see how it's worse for AMD.
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Originally posted by Quackdoc View PostI do not believe that intel uses ANV on windows. Happy to be proven wrong though if so.
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Originally posted by Quackdoc View Post
For app devs who live in the real world, we have to worry about windows users. OGL on windows via amd is horrendous. and the D3D12 state tracker is abysmal. So this has the potential of being highly important.
since when have userland drivers not been drivers? In fact, it's in the name, "Userland driver"
I doubt they will, well perhaps it's possible they could run their own for of radv, but I could foresee an over reliance on radv being detrimental to AMD
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Originally posted by shmerl View PostNot on Windows, but on Linux they use it just fine. They just have two separate teams for Linux and Windows. AMD could do that too btw, but even better - they don't have to if radv can work on Windows properly. That removes the need for this pointless split on Linux and uses objectively better option everywhere.
Originally posted by cb88 View PostAre we going to start calling GCC and LLVM ... CPU drivers because if we are not then no, the vulkan state trackers and userspace are not really drivers. They are just libraries and compliers that implement APIs for accelerators, the drivers are mostly in the kernel that control the state of the cards hardware (the user space is about what is executing on the card not controlling the card so much itself).
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To me the most important imho would be everyone focusing on Zink (windows version as well as linux) so that opengl has only one ultimate shared implementation that works amazingly well for everyone, the same way for multiple vendors/multiple os, ditching the need for closed source drivers and letting us move on and start using Vulkan as a target.
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Originally posted by rmfx View PostTo me the most important imho would be everyone focusing on Zink (windows version as well as linux) so that opengl has only one ultimate shared implementation that works amazingly well for everyone, the same way for multiple vendors/multiple os, ditching the need for closed source drivers and letting us move on and start using Vulkan as a target.
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