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Mesa's Zink Driver Now Supports OpenGL VR Extensions

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  • #11
    Originally posted by davibu View Post
    It just hasn't penetrated the market as quickly as thought.
    Probably true, but that means that it probably will take optimistically 3-5 years to be anywhere close to be nice, more likely 7-15 years. And maybe AR will lead the way and VR becomes more and more a addonfeature for AR devices.

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    • #12
      Originally posted by blackiwid View Post
      VR is in a pretty bad state in Linux not so much on driver level, but there, too. much Controller are not supported but on the Apps site. But either Proton fixes is or nobody ports anything in steam directly to Linux.

      But well the hardware market is also a bit weak currently, so whatever.
      Nonsense, monado is basically rock solid now (far more so than SteamVR on winblows or Linux), and VR on Linux is very:
      Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.

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      • #13
        Originally posted by haagch View Post
        X-Plane 12 works with OpenVR on Linux. Personally I bought X-Plane 12 over a year ago when they announced OpenXR support but they only implemented it on Windows for reasons I do not understand. https://forums.x-plane.org/index.php...omment-2758750

        OpenComposite can translate X-Plane's OpenVR calls to OpenXR, but X-Plane assumes that the eyes look forward and for example the Monado OpenXR runtime passes the actual Valve Index display rotation to the application and needs to apply a workaround that can be activated with the environment variable
        Code:
        OXR_PARALLEL_VIEWS=1
        Aerofly FS 4 Flight Simulator also has native VR support on Linux but is also OpenVR only.
        ​
        (Neither require GL_OVR_multiview btw)
        I wonder if this work is actually related to X-Plane? Wouldn't be the first time Mike implemented stuff for X-Plane.

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        • #14
          Michael as others have pointed out already "John Carman" should be "John Carmack"!

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          • #15
            Originally posted by mSparks View Post

            Nonsense, monado is basically rock solid now (far more so than SteamVR on winblows or Linux), and VR on Linux is very:
            https://www.youtube.com/watch?v=dM8Ac9AnF-k
            Even getting monado installed in arch Linux a newer version is a pain in the ass, and most windows mixed Reality controllers are not supported not mo mention other Distros... and even if that all works many steam software don't run, mostly vr media players, I mean games without controller also make not that much sense...

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            • #16
              Originally posted by blackiwid View Post

              Even getting monado installed in arch Linux a newer version is a pain in the ass,
              also nonesense, there is nothing special that makes it any harder to install on anything than any other hardware driver on any distro, far easier and far far less likely to completely nuke your system than a typical windows driver.
              Originally posted by blackiwid View Post
              and most windows mixed Reality controllers are not supported
              not even microsoft supports any wmr stuff any more, any wmr drivers installed on winblows boxes are set be deleted in a coming winblows update sometime very soon.

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              • #17
                Originally posted by mSparks View Post
                not even microsoft supports any wmr stuff any more, any wmr drivers installed on winblows boxes are set be deleted in a coming winblows update sometime very soon.
                Since when do Linux devs care which hardware Windows supports? That is new to me.

                But yes the choices are all bad, either you have roomscale where you need extremely much room and they are extremely expensive often even worse resolution than the cheaper ones except you buy the newest best ones or you can buy from facebook so you give up all privacy from that point on... nice choices. And you addressed still not things I wrote, VR Media Players as example I can buy the most expensive hmd this still gives me a port of those players in Linux.

                Also I disagree that no other driver is less hard to install most stuff comes just preinstalled most drivers, so how is that harder or simialary hard than compile for 30 minutes or so or longer a AUR build of monado, that then breaks till you fuck around with the build file... or is very old.

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                • #18
                  Originally posted by blackiwid View Post

                  Since when do Linux devs care which hardware Windows supports? That is new to me.
                  we were talking about the statement that VR support is bad on linux.

                  This is simply nonesense, at this point VR on linux is significantly better than VR support on windows or mac (afaict, visionOs still only has tech demos).

                  How can you claim WMR support is worse on linux than elsewhere when in a few weeks only Linux will have any kind of support for WMR headsets,

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                  • #19
                    Originally posted by mSparks View Post
                    How can you claim WMR support is worse on linux than elsewhere when in a few weeks only Linux will have any kind of support for WMR headsets,
                    1. I never said other OS support VR well, VR is generally bad supported because it's a niesche.
                    2. I said it IS (present tense) bad supported, so that in the future Windows will drop support doesn't change much because it's in the future.
                    3. You ignore my points about the software, native VR Software is anyway rare and proton can just not run everything, and a VR Video Player is a pretty basic thing.

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                    • #20
                      Originally posted by blackiwid View Post

                      1. I never said other OS support VR well, VR is generally bad supported because it's a niesche.
                      2. I said it IS (present tense) bad supported, so that in the future Windows will drop support doesn't change much because it's in the future.
                      3. You ignore my points about the software, native VR Software is anyway rare and proton can just not run everything, and a VR Video Player is a pretty basic thing.
                      1. occulus quest is native linux, its been outselling PS5s and xboxs. So playstations and xboxes are niche?
                      2. In what sense is it "bad supported"? the whole point of open source software is you dont need to rely on any single company for support.
                      3. Not really, I already posted
                      Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.


                      Beat saber has been a best selling game for a while.

                      But Proton? No thanks, not interested in software written by morons that still think windows is a viable platform for anything.

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