Phoronix: Mesa's Zink Driver Now Supports OpenGL VR Extensions
For anyone still relying upon virtual reality (VR) applications written for the OpenGL API rather than the Vulkan API that has been dominant among VR apps (and other modern games / software) for years, the Mesa code and in particular the Zink OpenGL-on-Vulkan driver now supports the OpenGL VR (OVR) extensions...
For anyone still relying upon virtual reality (VR) applications written for the OpenGL API rather than the Vulkan API that has been dominant among VR apps (and other modern games / software) for years, the Mesa code and in particular the Zink OpenGL-on-Vulkan driver now supports the OpenGL VR (OVR) extensions...
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