Originally posted by emansom
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RADV Merges Vulkan Pipeline Binary Support
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Originally posted by V1tol View Post
Actually many games nowadays provide "AMD fixes" for Windows Radeon users. Because UE5 is really broken. All they do - enable Vulkan and add bat file with "-vulkan" launch argument.
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Originally posted by mbriar View Post
Doesn't matter what UE does with this, all UE games on PC are d3d12 only now.
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Originally posted by Kjell View PostWouldn't games have to add support for this extension to benefit from its performance improvements?
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Wouldn't games have to add support for this extension to benefit from its performance improvements?
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RADV Merges Vulkan Pipeline Binary Support
Phoronix: RADV Merges Vulkan Pipeline Binary Support
Thanks to the work of Valve Linux graphics driver developer Samuel Pitoiset, the Radeon "RADV" Vulkan driver is now the first within Mesa supporting the new Vulkan pipeline binary extension...
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