Originally posted by commodore256
View Post
League of Legends uses DX10 or 11, despite DX12 being almost 10 years old at this point. As more and more games move into the "live service" model, you're going to see more and more games stuck on older DirectX versions with no path to DX12 or Vulkan. DXVK is nice, but will never be as good as a native implementation of those APIs. Nine proved that.
Comment