Originally posted by peterdk
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Mesa 24.3 Sees "Substantial Improvement" To AMD Clear/Copy-Buffer Compute Shader
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Originally posted by peterdk View PostSo I googled a bit, but not completely sure. Is this only useful for openGL since it's RadeonSI? Or does the amd/common stuff also gets used by RADV?
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So I googled a bit, but not completely sure. Is this only useful for openGL since it's RadeonSI? Or does the amd/common stuff also gets used by RADV?
Leave a comment:
-
Mesa 24.3 Sees "Substantial Improvement" To AMD Clear/Copy-Buffer Compute Shader
Phoronix: Mesa 24.3 Sees "Substantial Improvement" To AMD Clear/Copy-Buffer Compute Shader
Well known AMD Mesa developer Marek Olšák continues relentlessly optimizing the RadeonSI Gallium3D driver and related code for ensuring the AMD graphics stack can reach peak performance...
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