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Basic OpenGL ES Compute Shader Support Begins Working For The Apple GPU Linux Driver

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  • microcode
    replied
    Still can't believe they put a notch in a laptop... just why...

    Leave a comment:


  • Zshrc
    replied
    Originally posted by lucrus View Post
    It has a few major bugs no one seems to have noticed: running Halo on it clearly shows a blurred background and it's using the wrong font face, not to mention it adds an extra "L" to the game name...
    Reporting it where appropriate does a lot more than just calling it out here... Unless you've already done that ;P

    Leave a comment:


  • lucrus
    replied
    It has a few major bugs no one seems to have noticed: running Halo on it clearly shows a blurred background and it's using the wrong font face, not to mention it adds an extra "L" to the game name...
    Last edited by lucrus; 15 January 2023, 10:17 AM.

    Leave a comment:


  • Basic OpenGL ES Compute Shader Support Begins Working For The Apple GPU Linux Driver

    Phoronix: Basic OpenGL ES Compute Shader Support Begins Working For Apple GPU Linux Driver

    The open-source developers working on developing the Rust-written Linux DRM kernel driver for Apple M1/M2 graphics as well as the Mesa AGX Gallium3D driver in user-space have now managed to successfully run a basic OpenGL ES 3.1 compute shader on the hardware with this open-source driver stack...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite
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