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I wonder what this means for OpenGL ES under Linux the PS3 (PlayStation 3)? I understand that there in an Gallium 3D driver in the works for it?
I understand there is already a Gallium 3D driver for the cell architecture (in some state) so this could be run off the CPI. I'm not sure what separate graphic chip is in the playstation and it's support (you will need to google that).
I don't think game platforms like playstation/xbox is the "embedded" platform that OpenGL ES is targeted for. I would expect they can handle full OpenGL 2/3 as they are graphics (game) oriented platforms.