Originally posted by uid313
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Zink OpenGL-On-Vulkan Looking Quite Good & Shining With Mesa 22.1
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Originally posted by STiAT View PostWill be interesting if it can squeeze out more performance. Would be interesting if Zink would one day replace all the different OpenGL drivers
Also Zink going Opengl->zink->Vulkan->hardware there is going to be some performance issues that show up in that level of abstraction.
Really I hope that at fairly soon that zink is the opengl based line for a lot of hardware.
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Originally posted by uid313 View Post
Why is Zink losing at lower resolutions, and can anything be done about it?
If so, what can be done about it, and can you do it?
Zink is benefiting to some extent, though not only, from the fact 4K and Vulkan came about in the same time period, so Vulkan is more optimized for 4K than OpenGL with all of its history has been traditionally.
Now, can Zink be better optimized for 1080P? Yes, but it may never get to the same level as there is still some overhead of Vulkan to contend with.
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a admitedly large part of me wants to see rusticl running on zink lmao
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This is great. We can quite soon get rid of X, XWayland, opengl, implicit sync, and all things preventing Wayland to become the leading desktop tech on PC and Mac.
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Specviewperf would be nice to benchmark with zink vs opengl
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I am running Oibaf PPAs to play with Zink, and I'm happy to report that Minecraft (with custom GLFW for native Wayland) is playing well on it these days. I'm getting about 82% of the speed of the Intel native driver on my Gen9 iGPU.
I might play around with Zink -> Wayland running on NVIDIA proprietary later, it wasn't feeling so hot on the libraries that shipped in 22.04.
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Originally posted by uid313 View Post
Why is Zink losing at lower resolutions, and can anything be done about it?
If so, what can be done about it, and can you do it?
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Unfortunately there are still some open source games where Zink is 100x slower than radeonsi. Hopefully one day it will catch up.
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Originally posted by Vistaus View Post
There's always room for improvement in any kind of software.
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