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"Kopper" Merged Into Mesa As A Big Win For Zink
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Originally posted by kokoko3k View PostWhat is the point of running existing drivers on Zink instead of the "native" opengl implementation by intel/nvidia/amd?
A good example of this evolution is nVidia:
AFAIK, Turing was the first arch to be more optimized towards Vulkan rather than OpenGL loads.
Examples:
- DXVK & VKD3D are running pretty good on Turing whereas the generation prior, namely Pascal, has trouble running them as performantly as the hardware should theoratically allow, which is a hardware shortcoming that can't be fixed, according to the DXVK lead developer.
- Nintendo's Switch supports Vulkan, but because the GPU is a Maxwell part, performance is likely many times lower than the native API, thus basically unused.
- Last but certainly not least:
Blumenkrantz himself has demonstrated that Zink can beat nVidia's native OpenGL driver on Turing (and therefore likely on Ampere aswell).
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Originally posted by cl333r View Post
What lower level control are you talking about? - if you want low level control you'd use Vulkan, OpenGL is not a low level API.Last edited by RahulSundaram; 07 April 2022, 01:15 PM.
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Originally posted by kokoko3k View PostWhat is the point of running existing drivers on Zink instead of the "native" opengl implementation by intel/nvidia/amd?
And then there is hardware without a Open GL driver, a good example is panvk.
Plus there are people like me that would prefer to run the complete system on Vulkan :-)
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Originally posted by cl333r View Post
What lower level control are you talking about? - if you want low level control you'd use Vulkan, OpenGL is not a low level API.
BTW, how much longer do we have to wait for that Russian victory?
According to your Serbian prediction, the Ukraine should have been enslaved by now, no?
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Originally posted by Linuxxx View PostBTW, how much longer do we have to wait for that Russian victory?
According to your Serbian prediction, the Ukraine should have been enslaved by now, no?
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Originally posted by cl333r View Post
What lower level control are you talking about? - if you want low level control you'd use Vulkan, OpenGL is not a low level API.
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