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  • #11
    Actually, there usually is a source link. It might be one external link in a dozen, but in my experience it's usually there.

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    • #12
      Qt 4.6 has added an OpenVG renderer. The OpenVG codepath is faster than OpenGL in Qt (OpenGL support is too complex; OpenVG, being a 2D API, maps almost directly to QPaintEngine). This means that with Gallium3D, all Qt/KDE apps would get a huge boost in GUI performance.

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      • #13
        *insert snark comment about e17 already being that fast*

        But seriously, if Cairo picks it up too, this will be great. <canvas> in Firefox (and in Konqueror) will basically get HW accel for free.

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        • #14
          Originally posted by RealNC View Post
          Qt 4.6 has added an OpenVG renderer. The OpenVG codepath is faster than OpenGL in Qt (OpenGL support is too complex; OpenVG, being a 2D API, maps almost directly to QPaintEngine). This means that with Gallium3D, all Qt/KDE apps would get a huge boost in GUI performance.
          I didn't know that, great
          For anyone else interested, found some more info here. Though it seems that the performance OpenGL v OpenVG could be fairly "situation dependent".

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