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It's 2022: Linux Open-Source GPU Drivers Seeing 3dfx Glide API Support
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If it manages to mature, I can see this being a good open source alternative to dgVoodoo (on Linux and Mesa drivers at least).
Is running it on Windows (or the proprietary NVIDIA driver) technically possible? I assume the latter is very unlikely, but what about the former?Last edited by Calinou; 04 February 2022, 02:20 PM.
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Originally posted by Calinou View PostIf it manages to mature, I can see this being a good open source alternative to dgVoodoo (on Linux and Mesa drivers at least).
Is running it on Windows (or the proprietary NVIDIA driver) technically possible? I assume the latter is very unlikely, but what about the former?
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Originally posted by SkyWarrior View PostOther than native glide games this won't do any good. For Wine side I suggest everyone to try nGlide. Use vulkan backend and all is done perfectly. I am playing most of my 3dfx supported titles with nGlide and vulkan.
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Originally posted by leipero View Post
I'm kinda surprised there's no GDVK (for example, as DXVK) for WINE, it's old and I assume much simpler in comparison to any DX, so the fact that there's no such thing is surprising. I guess nGlide is partly to "blame" for it.
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Originally posted by SilverBird775 View PostIsn't it a bit late for a generic driver? I mean the glide driver alone is not enough, you may want lots of per game hacks and tweaks to solve various scaling and quality issues. The existed closed source solutions are full of non standard goodies and cookies.
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