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Experimental Zink On NVIDIA's Vulkan Driver Capable Of Outperforming OpenGL Driver

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  • Experimental Zink On NVIDIA's Vulkan Driver Capable Of Outperforming OpenGL Driver

    Phoronix: Experimental Zink On NVIDIA's Vulkan Driver Capable Of Outperforming OpenGL Driver

    The latest Zink development code paired with the forthcoming "Copper" work is yielding an OpenGL-on-Vulkan implementation that when running on NVIDIA's proprietary Vulkan driver is even able to outperform NVIDIA's own proprietary OpenGL driver for at least one notable Linux game...

    https://www.phoronix.com/scan.php?pa...Faster-Than-GL

  • #2
    I always said that this can be faster than native implementation.

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    • #3
      Wow, this is massive. Great job, Blumenkrantz

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      • #4
        Very impressive!!! But still no Nouveau Vulkan, blame you Nvidia

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        • #5
          No doubt Zink can outperform the Nvidia OpenGL implementation, it always quite sucked in terms of speed.

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          • #6
            Originally posted by Alexmitter View Post
            it always quite sucked in terms of speed.
            Except it is much faster than any other OGL driver but RadeonSI and existed way before the latter. Thanks for making me laugh though.

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            • #7
              Originally posted by Alexmitter View Post
              No doubt Zink can outperform the Nvidia OpenGL implementation, it always quite sucked in terms of speed.
              It's always been roughly on par with their performance on Windows, I'm not sure how that equates to "quite sucked in terms of speed".

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              • #8
                micheal
                Following the recent achievements around Zink / Copper and getting Wayland's Weston running atop the experimental code, he shared that with NVIDIA's proprietary driver stack this is a big improvement.
                At the top, there is no introduction of who "he" is prior to the quoted (even though regulars have a pretty good idea).

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                • #9
                  Originally posted by bug77 View Post

                  It's always been roughly on par with their performance on Windows, I'm not sure how that equates to "quite sucked in terms of speed".
                  Not to mention NVIDIA's OpenGL implementation has been the de-facto standard for the past two decades. And it's been a lot faster and efficient than AMD's or Intel's.

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                  • #10
                    You guys are all wrong, Nvidia OpenGL sucks, and we can't confirm it because there's no proper open-source driver to compare

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