Phoronix: Zink Now Achieves OpenGL ES 3.2 Atop Vulkan
Mike Blumenkrantz in addition to addressing that big performance problem with Tesseract and other Zink OpenGL-on-Vulkan improvements in recent days has now landed OpenGL ES 3.2 support...
Mike Blumenkrantz in addition to addressing that big performance problem with Tesseract and other Zink OpenGL-on-Vulkan improvements in recent days has now landed OpenGL ES 3.2 support...
Comment