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Zink Now Achieves OpenGL ES 3.2 Atop Vulkan

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  • #21
    Originally posted by Inopia View Post
    Not like macOS supports OpenGL properly anyway. They're stick at a slow implementation at 4.1 level and it has been in deprecated status since macOS 10.14.
    https://moltengl.com/moltengl/
    On mac os your competition is not what apple provides. Yes zink on macos has the overhead of vulkan to metal. Yes slow is a understatement with apple opengl implementation. Zink should be able to get faster than macOS included opengl how will it compare to moltengl that another factor.

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