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Zink OpenGL-On-Vulkan Now "100%-1000% Faster" For Many Scenarios

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  • cl333r
    replied
    By 100-1000% faster he means compared to the old zink code or to native GL drivers?

    Leave a comment:


  • kiffmet
    replied
    Wow if progress is going to continue like that, conventional OpenGL drivers are soon used as a compatibility/fallback path for Vulkan capable hardware. I wonder about the implications i.e. for the future of Mesa (or graphics drivers in general)? Will new hardware only get a Vulkan driver and the rest is handled by Zink? If yes, how much time could be saved in driver development? Will AMD replace their horrible Windows OpenGL driver with Zink? Will Android phones be able to update their OpenGL implementation via the Playstore?

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  • tildearrow
    replied
    Benchmarks?

    If these changes are true, then Heaven will run at the same speed when compared to the RadeonSI driver.

    OpenArena and ET: Legacy are particularly heavy on Zink..

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  • Zink OpenGL-On-Vulkan Now "100%-1000% Faster" For Many Scenarios

    Phoronix: Zink OpenGL-On-Vulkan Now "100%-1000% Faster" For Many Scenarios

    Mike Blumenkrantz working under contract for Valve on the Zink OpenGL-on-Vulkan implementation continues making remarkable progress on this Mesa code...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite
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