Microsoft Begins Landing Changes For Cross-Platform Support With Their Mesa D3D12 Code

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  • phoronix
    Administrator
    • Jan 2007
    • 67366

    Microsoft Begins Landing Changes For Cross-Platform Support With Their Mesa D3D12 Code

    Phoronix: Microsoft Begins Landing Changes For Cross-Platform Support With Their Mesa D3D12 Code

    Last month the Microsoft-backed Direct3D 12 Gallium3D driver was merged into Mesa 21.0. This is the driver for allowing graphics/compute APIs like OpenGL and OpenCL to run on top of Direct3D with Windows 10. That work to the Gallium D3D12 code has been continuing with the start of the cross-platform code now being merged...

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  • HEL88
    Senior Member
    • Oct 2020
    • 412

    #2
    Linux app in Windows is working better and better.

    You click twice and you have linux . Epic.

    Comment

    • oleid
      Senior Member
      • Sep 2007
      • 2518

      #3
      Originally posted by HEL88 View Post
      Linux app in Windows is working better and better.

      You click twice and you have linux . Epic.
      Did they also include an option to uninstall the windows subsystem?

      Comment

      • Nille
        Senior Member
        • Jul 2008
        • 1305

        #4
        Microsoft already announce that the want Android Apps again in the MS Store powered by WSL. I hope it will end in a usable Android Support. Unfortunately my older C2D Laptop cant handle it because Google set SSE4.1 as a x86 requirement

        Comment

        • skeevy420
          Senior Member
          • May 2017
          • 8656

          #5
          I wonder how long until I'll be able to run KDE on Arch on WSL on Windows 10 Pro on QEMU on Arch 🤔

          Comment

          • Luke_Wolf
            Senior Member
            • Jun 2011
            • 2808

            #6
            Originally posted by Nille View Post
            Microsoft already announce that the want Android Apps again in the MS Store powered by WSL. I hope it will end in a usable Android Support. Unfortunately my older C2D Laptop cant handle it because Google set SSE4.1 as a x86 requirement
            WSL2 relies upon SLAT for virtualization capability anyway inherited from it's Hyper-V underpinnings which means you weren't going to get it anyway. You need to upgrade your hardware to something reasonably relevant rather than something a decade+ old if you don't want to be left behind by software.

            Comment

            • Nille
              Senior Member
              • Jul 2008
              • 1305

              #7
              Originally posted by Luke_Wolf View Post

              WSL2 relies upon SLAT for virtualization capability anyway inherited from it's Hyper-V underpinnings which means you weren't going to get it anyway. You need to upgrade your hardware to something reasonably relevant rather than something a decade+ old if you don't want to be left behind by software.
              No, my main Computer is something much more recent. My C2D Laptop is for everything else like try android x86, or ubuntu with anbox. But since Android require SSE4.1 for Android Builds, i did not used it anymore.

              I did search for something similar because other VM "solutions" where full of ads like Bluestacks or andy (with a bitcoin miner). and one of the biggest issue where 3D rendering was extremely slow or not possible.

              Comment

              • dylanmtaylor
                Senior Member
                • Apr 2019
                • 156

                #8
                Is this worth celebrating? It means nothing for desktop Linux at all.

                Comment

                • duby229
                  Senior Member
                  • Nov 2007
                  • 7782

                  #9
                  Originally posted by dylanmtaylor View Post
                  Is this worth celebrating? It means nothing for desktop Linux at all.
                  It's not, MS is firmly in the "Extend" phase of their conquest...

                  Comment

                  • GI_Jack
                    Senior Member
                    • Mar 2015
                    • 320

                    #10
                    I firmly don't understand why anyone would accept the patches until DX12 runs in linux with microsoft support?

                    Comment

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