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Etnaviv Gallium3D Adds On-Disk Shader Cache Support

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  • archsway
    replied
    Typo:

    Originally posted by phoronix
    Making use of the Etnaviv shader cache saves 1~2 minutes when running eEQP tests on Vivante GC2000 graphics.
    Should be dEQP.

    Leave a comment:


  • johanb
    replied
    Will this also work for the GC7000Lite which the Librem 5 uses?
    Is it the same Etnaviv driver for GC2000 and GC7000(Lite)?
    The code looks generic to me, but I'm not very familiar with mesa.

    Leave a comment:


  • phoronix
    started a topic Etnaviv Gallium3D Adds On-Disk Shader Cache Support

    Etnaviv Gallium3D Adds On-Disk Shader Cache Support

    Phoronix: Etnaviv Gallium3D Adds On-Disk Shader Cache Support

    Etnaviv as the open-source, reverse-engineered OpenGL graphics driver for Vivante graphics IP now has support for an on-disk shader cache...

    http://www.phoronix.com/scan.php?pag...v-Shader-Cache
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