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Etnaviv Gallium3D Adds On-Disk Shader Cache Support

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  • Etnaviv Gallium3D Adds On-Disk Shader Cache Support

    Phoronix: Etnaviv Gallium3D Adds On-Disk Shader Cache Support

    Etnaviv as the open-source, reverse-engineered OpenGL graphics driver for Vivante graphics IP now has support for an on-disk shader cache...

    http://www.phoronix.com/scan.php?pag...v-Shader-Cache

  • #2
    Will this also work for the GC7000Lite which the Librem 5 uses?
    Is it the same Etnaviv driver for GC2000 and GC7000(Lite)?
    The code looks generic to me, but I'm not very familiar with mesa.

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    • #3
      Typo:

      Originally posted by phoronix
      Making use of the Etnaviv shader cache saves 1~2 minutes when running eEQP tests on Vivante GC2000 graphics.
      Should be dEQP.

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