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Microsoft Announces Direct3D 12 For Linux / WSL2
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Originally posted by nuetzel View Post#3
Here is is the first response from Greg KH:
https://lists.freedesktop.org/archiv...ay/266634.html
...popcorn time.
Last edited by nuetzel; 19 May 2020, 08:51 PM. Reason: I had the wrong link - during radeonsi driver debugging.
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Microsoft says it can't bring DX12 to Windows 7 because it's too different so it's too hard, but they bring it to Linux ?
Microsoft is so full of shit that makes me puke every time I hear about a new move they made!
Microsoft, GTFO with your garbage moves trying to destroy open source and everything that is good in this world!
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Originally posted by skeevy420 View Post
None of those were valid reasons when I made the switch circa 2001.
- WinXP has a Fisher-Price designed GUI
- WinXP is not Win2K
That's basically it.
If my first impressions of XP would have included Royale Noir I might have tolerated XP over looking up themes and wondering what these Gnome and Debian things were all about. **Insert the mandatory Gnome has a Fisher-Price tablet UI joke here**
I wound up getting fed up with Windows XP for other reasons and ditching my "Litestep on top of XP" desktop for Mandrakelinux 10.0 in 2003.
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Originally posted by lowlands View Post
A much better development team than what? A bunch of Orks? Microsoft developer teams are nothing to be proud of judging from their security track record.
(Which probably explains why it always seems easiest to get Linux to talk to Linux with Samba, followed by Linux and Windows talking to each other, with Windows-to-Windows being the most prone to mysterious failures.)
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Originally posted by Blahblah View PostHoly crap, I had to do a double-take reading that headline. Good or bad, I didn't think they'd make this move in a million years.
I'll explain below why we had to pipe DX12 all the way into the Linux guest, but this is *not* to introduce DX12 into the Linux world as competition. There is no intent for anyone in the Linux world to start coding for the DX12 API.Last edited by JustinTurdeau; 19 May 2020, 07:41 PM.
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What I hope to see this do is cause some developers to target Linux first and just say no to API fragmentation on Windows.
No need to develop for Win32, UWP, .NET, etc. anymore. Just develop with a Linux target via GTK, QT, SDL, etc and it will automatically work on Windows when WSL is enabled.
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