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VMware Plumbing OpenGL 4.x Support For The VMWGFX Graphics Stack

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  • VMware Plumbing OpenGL 4.x Support For The VMWGFX Graphics Stack

    Phoronix: VMware Plumbing OpenGL 4.x Support For The VMWGFX Graphics Stack

    VMware's VMWGFX open-source Linux graphics driver stack for interfacing with their virtualization software to offer guest VM 3D acceleration that is in turn handled by the host's drivers will soon be offering OpenGL 4.x support...

    http://www.phoronix.com/scan.php?pag...x-5.7-GL4-Bits

  • #2
    Nice. I hope that they'll provide Vulkan support soon, so I can spin a Windows VM w/dxvk for the few games that don't work due to anti-cheat.

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    • #3
      Originally posted by kiffmet View Post
      Nice. I hope that they'll provide Vulkan support soon, so I can spin a Windows VM w/dxvk for the few games that don't work due to anti-cheat.
      Unfortunately they're probably not going to work with a VM either for the same reason.

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      • #4
        Originally posted by Weasel View Post
        Unfortunately they're probably not going to work with a VM either for the same reason.
        I game in a qemu VM. Anticheats are stasified by the environment. VAC, EAC, and Battleye. The hangup for wine is the inability to provide kernel-level access for the kernel mode driver.
        Last edited by Snaipersky; 03-23-2020, 10:31 AM. Reason: Spelling

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        • #5
          Not all that exciting considering that Virgil already exposes OpenGL 4.x for Linux guests. We'll likely see Direct3D 11 support layered over OpenGL 4.x in VMware Workstation before Vulkan, which will be interesting for the anti-cheat enabled games.

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          • #6
            There is a long way from being able to claim Opengl 4.0 and being able to claim Opengl 4.6.
            https://mesamatrix.net/

            Good place to look to see how much.

            Besides that no the only problem with VMWorkstation driver. It only exposes Opengl ES 2.0 as well. OpenGL ES 3.2 is where virgl is and a item like a raspberry pi has opengl ES 3.1.

            Virgl is fairly current other than Vulkan support at this stage. Of course windows drivers being virgl road block.

            Please note as well Direct3d 11 on top of Opengl 4.x as wine developers can tell you is not a good match. Yes wine project keeps it for legacy hardware support and man power issues but hardware that VMware Workstation officially supports is not that legacy hardware.

            Reality here VMware driver implementation is way behind in feature support. Yes Virgl is way behind in platform support. So pick either one suxs in different ways.

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