Phoronix: LLVMpipe Tessellation Shader Support Is Now Working - Runs Unigine Heaven
The LLVMpipe CPU-based software rasterizer OpenGL driver within Mesa's Gallium3D now has working tessellation shader support (ARB_tessellation_shader) and can even run Unigine Heaven demo properly, just don't expect good performance...
http://www.phoronix.com/scan.php?pag...lation-Working
The LLVMpipe CPU-based software rasterizer OpenGL driver within Mesa's Gallium3D now has working tessellation shader support (ARB_tessellation_shader) and can even run Unigine Heaven demo properly, just don't expect good performance...
http://www.phoronix.com/scan.php?pag...lation-Working

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