Originally posted by ResponseWriter
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Mesa 20.0-RC3 Released Along With Mesa 19.3.4 As The Latest Of The Stable Series
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Originally posted by TemplarGR View Post
Geometry shaders are not tesselation..... Tesselation is a pipeline step, not a type of shader. It can be fixed function, though Nvidia executes tesselation on gpu shaders.
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Originally posted by TemplarGR View Post
Oh ok seems i got your response wrong then.
It looks like tess. shader support is coming soon: https://gitlab.freedesktop.org/mesa/..._requests/3964
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